long time clean up
[dcc-suckless-config] / bdwm / dwm-steam-6.2.diff
diff --git a/bdwm/dwm-steam-6.2.diff b/bdwm/dwm-steam-6.2.diff
deleted file mode 100755 (executable)
index 6b92c2a..0000000
+++ /dev/null
@@ -1,63 +0,0 @@
-From 2550931c66e10e667ce56a6761cbadd12b331c52 Mon Sep 17 00:00:00 2001
-From: bakkeby <bakkeby@gmail.com>
-Date: Mon, 10 Aug 2020 16:45:00 +0200
-Subject: [PATCH] Steam patch
-
-Steam, and steam windows (games), trigger a ConfigureNotify request every time the window
-gets focus. More so, the configure event passed along from Steam tends to have the wrong
-x and y coordinates which can make the window, if floating, jump around the screen.
-
-This patch works around this age-old issue by ignoring the x and y co-ordinates for
-ConfigureNotify requests relating to Steam windows.
----
- dwm.c | 20 +++++++++++++-------
- 1 file changed, 13 insertions(+), 7 deletions(-)
-
-diff --git a/dwm.c b/dwm.c
-index 4465af1..598d36d 100644
---- a/dwm.c
-+++ b/dwm.c
-@@ -93,6 +93,7 @@ struct Client {
-       int bw, oldbw;
-       unsigned int tags;
-       int isfixed, isfloating, isurgent, neverfocus, oldstate, isfullscreen;
-+      int issteam;
-       Client *next;
-       Client *snext;
-       Monitor *mon;
-@@ -291,6 +292,9 @@ applyrules(Client *c)
-       class    = ch.res_class ? ch.res_class : broken;
-       instance = ch.res_name  ? ch.res_name  : broken;
-
-+      if (strstr(class, "Steam") || strstr(class, "steam_app_"))
-+              c->issteam = 1;
-+
-       for (i = 0; i < LENGTH(rules); i++) {
-               r = &rules[i];
-               if ((!r->title || strstr(c->name, r->title))
-@@ -588,13 +592,15 @@ configurerequest(XEvent *e)
-                       c->bw = ev->border_width;
-               else if (c->isfloating || !selmon->lt[selmon->sellt]->arrange) {
-                       m = c->mon;
--                      if (ev->value_mask & CWX) {
--                              c->oldx = c->x;
--                              c->x = m->mx + ev->x;
--                      }
--                      if (ev->value_mask & CWY) {
--                              c->oldy = c->y;
--                              c->y = m->my + ev->y;
-+                      if (!c->issteam) {
-+                              if (ev->value_mask & CWX) {
-+                                      c->oldx = c->x;
-+                                      c->x = m->mx + ev->x;
-+                              }
-+                              if (ev->value_mask & CWY) {
-+                                      c->oldy = c->y;
-+                                      c->y = m->my + ev->y;
-+                              }
-                       }
-                       if (ev->value_mask & CWWidth) {
-                               c->oldw = c->w;
---
-2.19.1
-